Tetris Hang is the first milti artist project at FamilyHouse.Space. Works will hang in a loose grid related (at least in spirit) to the old computer game designed by Alexey Leonidovich Pajitnov in 1984. It's a game of cascading shapes the player must quickly organise in the neatest possible way. In this, the D.I.Y. version of the game; the sense of movement will be slo mo. Each day that the show is on paintings will be shuffled into a completely new composition. This is a challenging prospect. The artists are letting go of one of the most fundamental concepts of a conventional exhibition, that the placement of a painting on the wall is it's constant and it's relation to the space once hung, a given. In Tetris Hang the show will evolve as the diverse personal approaches to painting of the artists involved "get to know each other" in the space. The "chemistry" of the works will create their own relationships, in a manner of speaking and "move themselves" around the room as they assert their own visual demands.