It was constructed in 1925–26 according to designs by the school’s first director, Walter Gropius, as it existed in the 1920s. Through this immersive environment, visitors explore the school’s central ideas through encounters with its architectural interior.
Construct a material study in the workshop room – Explore the dormitories where students lived and worked – Engage with an experimental performance in the stage workshop – Ascend the building’s iconic staircase which played host to photo-ops, drawing courses, and the school’s infamous parties.
The exhibition’s goal is not only to provide visitors worldwide a chance to experience the Bauhaus first-hand but also to convey through a contemporary medium the lasting relevance of one of Germany’s most important cultural legacies.
Virtual Bauhaus was created by the Goethe-Institut Boston in collaboration with Cologne Game Lab, TH Köln.