Exhibition
ART IN FLUX - Experiments in Media Art Now
31 May 2018 – 03 Jun 2018
Ugly Duck
London, United Kingdom
10:00-17:00
£65.27
Taught by experienced Creative Technologist NeonM3 this intimate hands-on course will guide you through process of building different kinds of “magic” mirrors. This workshop is designed for visual artists and will give you theoretical and practical knowledge useful in daily art practise.
Taught by experienced Creative Technologist NeonM3 this intimate hands-on course will guide you through process of building different kinds of “magic” mirrors. This workshop is designed for visual artists and will give you theoretical and practical knowledge useful in daily art practise. At the completion you will take home your portable interactive mirror built on top of your own mobile phone.
All materials are provided in workshop price, but please bring your mobile phone with you.
PROGRAM:
10:00 - 13:00 Theory block
Host self-introduction and warm welcome
Different type of mirrors - materials, application, suppliers
Physics behind mirror
Convex / flat / concave - how to calculate mirror FOV
Use case studies
13:00 - 13:30 Lunch break
13:00 - 17:00 Hands-on workshop + practise
13:30 - 14:30 - Part 1: classic infinity mirror with LED's
Self assembly led infinity mirror with materials provided
Flat design vs spatial form try-on
Case studies
14:30 - 15:30 - Part2: smart mirror
Self assembly smart mirror with materials provided and mobile phone
Screen behind - practical approach how to mount and hide screen behind
Case studies
15:30 - 17:00 - Part 3: smart mirror - interaction hands on
How to match mirror reflection with the overlay content
Possible types of interaction - touch / camera based / presence based / audio reactive
About the workshop host:
Piotr Nierobisz a.k.a. NeonM3
Creative coder, freelance technology consultant, generative designer and visual artist. His experience is not limited only to about 20 years of interactive programming, but he is also familiar with digital fabrication and other aspects of developing successful interactive experience. Works between Brighton and London, providing creative technology services for artists, interactive agencies, game development companies, film studios and theatres.
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