Exhibition

Lawrence Lek: Nepanthe (Summer Palace Ruins)

19 Nov 2022 – 5 Feb 2023

Regular hours

Monday
Closed
Tuesday
10:00 – 18:00
Wednesday
10:00 – 18:00
Thursday
10:00 – 18:00
Friday
10:00 – 18:00
Saturday
10:00 – 18:00
Sunday
10:00 – 18:00

Free admission

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QUAD

Derby
England, United Kingdom

Event map

Lawrence Lek presents ‘Nepenthe (Summer Palace Ruins Edition)’, an architectural installation and video game revolving around the ruins of Beijing’s Old Summer Palace.

About

QUAD is delighted that we will be bringing the work of Lawrence Lek to QUAD Gallery this autumn. Lawrence is one of the most lauded artists working in the UK today. Working across the fields of film, music, and video games, he explores worldbuilding as a form of collage, incorporating elements from the material, sonic and virtual worlds to develop narratives of alternate histories and speculative futures. 

Lawrence Lek presents ‘Nepenthe (Summer Palace Ruins Edition)’, an architectural installation and video game revolving around the ruins of Beijing’s Old Summer Palace. This installation is part of his ongoing open-world game ‘Nepenthe’, which is set on a mysterious island named after the fictional medicine for sorrow from Greek mythology. 

The project continues Lek’s exploration of video games as a cinematic medium, particularly the first-person perspective often employed in adventure-RPGs (role-playing games), which he uses to draw parallels between open-world game mechanics and patterns of colonial exploration. 

For his exhibition at QUAD, Lawrence has created a new physical installation and game map based on the ruin of Da Shui Fa – the waterworks at Beijing’s Old Summer Palace. Widely regarded as the ‘Garden of Gardens’ and the pinnacle of classical Chinese garden palace design, the Old Summer Palace was destroyed by a combined Anglo-French expeditionary force during the Second Opium War in 1860. 

Within the installation is a playable version of the game, where the ruin has been brought into a virtual museum on an island for further preservation. Built in the Unreal video game engine and featuring an electronic music score by the artist, the game is accompanied by a walkthrough short film that imagines a lone traveller stumbling across the island and encountering the ghosts of past civilisations within glowing ruins and pristine architecture. 

As with his previous open-world games such as 2065 and Nøtel, Lek expands the virtual environment of Nepenthe with each new exhibition. The game was previously featured at the 2021 Ljubljana Biennale of Graphic Arts, the Goldsmiths Centre for Contemporary Art in London, and at the Leeum Samsung Museum of Art in Seoul, South Korea. Architecture from these past exhibition sites also feature as ‘ruined’ environments within the game itself. 

What to expect? Toggle

CuratorsToggle

Emily Jones

Peter Bonnell

Jodi Kwok

Exhibiting artistsToggle

Lawrence Lek

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