27 May 2022 – 18 Jun 2022

Regular hours

11:00 – 17:00
11:00 – 17:00
10:00 – 17:00
11:00 – 17:00
11:00 – 17:00
11:00 – 17:00

Free admission

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Artcore Gallery

England, United Kingdom

Event map

A new exhibition from Matt Woodham and Benjamin Shirley-Quirk


Exhibition Opening - Friday 27th MAY

Thanks to new semantic enrichment technology, researchers Matthew Woodham and Benjamin Shirley-Quirk have reconstructed a kinetic, interactive lantern from plans found in manuscript fragments dating from the 7th to 16th centuries. Transforming Artcore Gallery into a truth-illuminating lighthouse from the 27th May to the 18th June this proof-of-concept demonstrates a technology both new and old, which promises to revolutionise decision-making throughout government and industry. The group invites you to interact with and challenge the lantern to seek truth in times of obscurity.

East Midlands-based creatives Matt Woodham and Benjamin Shirley-Quirk were selected for one of three Collaborative Project Bursaries, a partnership between Artcore and New Midland Group, aimed at pairs looking to work collaboratively to develop and deliver a project together.

Matt Woodham aims to expose the system dynamics of nature, integrating mathematical and physical models to describe the common behaviours of complex systems. His academic background in cognitive neuroscience informs an interdisciplinary approach which aims to bring together ideas and communities across art, music, science and technology. He uses live settings to create immediate, real-time experiences in both physical and online spaces.

Benjamin Shirley- Quirk is a trained blacksmith who primarily works with code and embedded microcontroller systems. He has a passionate interest in sculpture, physical and abstract problem solving, mathematical representations of the world and dialogue between aesthetics and craftsmanship. He is an active toolmaker, and contributes to programming languages and open-source software communities. He builds tools and techniques to solve functional and aesthetic problems within both his programming and blacksmithing.


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