Workshop

Blender School

12 May 2018 – 29 May 2018

Regular hours

Saturday
10:00 – 18:00
Thursday
10:00 – 18:00
Friday
10:00 – 18:00

Cost of entry

Tickets are £20 per workshop. Tickets for the workshops can be purchased here:
12th May, 13:00 - 17:00 - https://www.eventbrite.co.uk/e/blender-school-1-tickets-45729838177
26th May, 13:00 - 17:00 - https://www.eventbrite.co.uk/e/blender-school-2-tickets-45730042789
29th May, 18:00 - 21:00 - https://www.eventbrite.co.uk/e/blender-school-3-tickets-45730155125

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Vivid Projects

Birmingham
West Midlands, United Kingdom

Address

Travel Information

  • 4, 5, 6, 37, 37A, 27Y, 41 649, 560, 66Y 57, 57Y, 58, 58A, 60, X66
  • New Street, Moor Street
Directions via Google Maps Directions via Citymapper
Event map

Blender is a popular free and open source 3D modelling program used by professionals and amateurs for 2D/3D animation, making assets for games, video editing, motion graphics, compositing and more.

About

Blender school will be a three-part workshop series, led by Antonio Roberts, that will act as an introduction to the software and its features. In these workshops you will be introduced to basic concepts of animation and navigating 3D space, eventually progressing to more advanced concepts and techniques such as particle generators, sculpting and compositing.

In this workshops we will cover:

  • Compositing
  • Interpolation
  • Video Editing
  • Sculpting
  • Modifiers
  • Particles - emitters and hair
  • Navigating Blender's interface
  • Manipulating and editing objects
  • Using keyframes for animation
Participants will need the following for the workshop:
  • Blender, which can be downloaded here: https://www.blender.org/
  • A laptop. Blender is capable of running on almost all computers. However, as a 3D modelling program it requires more resources than most programs and, preferably, a dedicated graphics card. More details of laptop specification can be found here https://www.blender.org/download/requirements/
  • A three button mouse. Many of the commands in blender require the use of left, right and middle mouse buttons.

Exhibiting artistsToggle

Antonio Roberts

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